Mephales' GFF 4.0 editor comes with a list of filenames/paths that changes the files in DA2.erf and.rim archives from complete gibberish to something human-readable, unfortunately no such list existed for DA2 DLCs. Thankfully I was able to rip a significant amount of them out of source code for the files.- all filenames for models (.msh,.mmh,.mao), faces (.mor), textures (.dds) etc should be there, as well as.utc,.uti,.utp. Files save for some occassional duplicate, unused or misspelled textures.- currently still missing is most of the dialogue/cutscene filenames, let me know if this is something you are specifically interested in. No longer the case, thank you!- DLC covered by the file: Mark of the Assassin, Legacy, Exiled Prince, Black Emporium, all six item packs, some (but not ALL) promo itemsKindly note that pyGFF will be unable to export any assets from DLC archives that haven't been decrypted first. Please don't ask me for info on how to do that here, use google to find a solution.TO INSTALL- start up pyGFF editor- go to Settings - Import Strings- pick 'Filenames' and the 'DA2DLCv2.filelist' file- wait for it to finish importing(check out if you are interested in my dragon age mod shitposting).
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